Coride / Revitalizing the ride-sharing app

An app redesign and new business concepts

Client
Coride – A real life customer UX/UI project
Course in user centered design (EC education)

What
App redesign and new business concepts

Team
Group school project

My role
User research, workshop facilitator, UI, prototyping 
(my focus was on the design of reward system), user testing

Tools used
Figma, user interviews, usability testing

Duration/Year
12 weeks / 2023

PURPOSE

We had in an earlier course concluded some issues with the ride-sharing app


The issues with Coride

  • Undefined target group

  • Very few users

  • Limited search function

  • Catch 22 situation – no trips registered means no users

We aimed to revitalize the app, through targeting students as a new user group. This was grounded in our hypothesis that students are be more willing to share a car, to save money.

The app and the low engagement

The current start page.

How can we make people start using the Coride app? The screens show the existing onboarding and search pages for Coride.   

PROCESS

Research

A crucial part of the process was conducting a survey targeted at students.

  • Many students don’t want to carpool with strangers

  • 96% carpool or have carpooled at some point

  • 46% have access to a car

Research 
and ideation


“I don't travel with people I don't know who they are or know in any way. Then it becomes very limited.”

A more effective start page

We drew inspiration from other travel apps to 
enhance the start page, prioritizing the display of essential functions.

Community and reward system

  • To raise user security, we introduced a community feature for group creation.

  • To encourage users to use this feature instead of organizing privately, we implemented a reward system.


  • My main focus was design of the reward system.

SOLUTION

We ran a digital user test with a student who had replied on our survey. It went over all well – the design was seen as simple and clear. We used his feedback to improve 
our design.

The High-fi design solution


“I actually think this is something 
I would use myself. Suppose this were to become reality, then I would probably start using this... This thing about supply and demand... if they match reasonably well, I think this would be magical.”

SOLUTION

  1. Clear action-based tabs for easy navigation 
(instead of role-based)

  2. The start page shows the main functions, for a more intuitive user experience.

  3. All available trips on a map / list show activity and 
trip options.

  4. A group feature facilitating carpooling with acquaintances enhances user security.

The key features


“I recognize the map from other apps and feel safe with it.”

SOLUTION

A rewards system encouraging users to coordinate 
trips through the app by earning points in a point shop.

My focus was the design of the part “My Points” 
(“Mina Poäng”)

The reward system


“…I think that it creates a very good incentive then, to use this points shop and to actually use this app frequently, instead of 
just once.

CONCLUSION

The outcome

The result

  • Although these concepts haven't been implemented, they offer innovative solutions to meet user preferences and needs, which could improve 
user retention.

  • Due to time constraints we couldn't involve users as much as we wanted..

My learnings

  • I got valuable insights in the crucial role of user involvement in improving functionality and usability

  • Prototyping showed how important it is for discussing and iterating together.

  • Great team work demonstrated how everyone's ideas contributed to the solutions.

What would be the next step?

  • Our main user centric tips to Coride in general

  • Conduct more research and user involvement

  • Accessibility-adapt the app to WCAG's AA level

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